Currently, while blueprints can inherit team ownership through the 'ownership' property, their RBAC read policies don't follow the same inheritance pattern. This means we need to manually replicate the same read permissions policies across all child blueprints, which can be quite cumbersome when dealing with multiple levels of inheritance.
It would be nice to have policy inheritance, where child blueprints could automatically inherit RBAC policies from their parent blueprints if we wanted them to? This would significantly reduce the overhead of maintaining consistent permissions across related blueprints.